![]() Just rename the DLL file you want to load accordingly. File method: The fix DLL will automatically load a DLL that has the same name as itself with the postfix _Remote added to it.To increase the compatibility with other fixes, mods or injectors that are also using a dinput8.dll, this fix offers a remote loading feature of additional DLLs. The fix also incorporates the x- and y-axis inversion settings. To change the sensitivity just use the ingame settings like you would normally. Remove or rename the dinput8.dll from the folder of the game.Īfter the installation the fix does not require any additional treatment.See Loading Other Fixes/Mods/Injectors* for information on how to use the fix with another fix, mod or injector that uses a DLL file with the same name. Start the game like you would normally, for example directly through Steam, Origin or GOG Galaxy.For example: "C:\Program Files (x86)\Steam\steamapps\common\Dead Space" Extract the file dinput8.dll to your main game folder*.Note: The fix does not make any permanent changes to the game or the system and can easily be removed (see below). ![]() In that case uninstall the fix and try to resolve the issue first before installing the fix again. If the game still crashes the problem might be unrelated to the fix as this is an ongoing issue with the Origin version. If that happens, disable the overlay in the game properties in Origin. *The Origin version might crash on start when the ingame overlay is enabled. Older versions or ones that otherwise have been tempered with might not work. Important: This fix relies on the latest, fully patched executables of the supported versions. This is because the game applies calculations based on the momentum of the player character to the input. Note: Although the input is pretty raw when aiming, it may still feel a little bit sluggish when moving and turning the camera at the same time.
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